Tuesday 9 August 2022

مطالب اخیر

KBW 2022: Digital property rights key to thriving Web3 economy — Animoca’s Yat Siu

Yat Siu, co-founder of Hong Kong-based venture firm Animoca Brands has argued that on-chain digital property rights are the main aspects of blockchain technology that will drive a more decentralized society. Speaking at Korean Blockchain Week 2022 (KBW), the Hong Kong entrepreneur noted that we’re all “digital dependents” and “data is the resource of metrics” that bring value to platforms like Apple, Google, and Facebook, Sui said: “The most powerful companies in the world today are not energy companies or resource companies, they’re tech companies and they're not powerful because they make software. They're powerful because they control our data.”But unlike the Web2 platforms that we’ve become accustomed to, blockchain-based applications allow us to control that data and not be subject to “digital colonization”, said Sui, adding: “The powerful [thing about] Web3 is the fact that we can take ownership and we can make a big change with this because we have distributed and dec..

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Ready Player One gave us the misconception that the Metaverse is VR — Everyrealm CEO, KBW 2022

Everyrealm CEO Janine Yorio has dispelled misconceptions that the Metaverse can only be presented “exclusively in VR.” Speaking on Aug. 9 during Korean Blockchain Week 2022, Yorio told an audience in Seoul that Steven Spielberg’s Ready Player One had given us a glimpse into what life could be like if we were living in the Metaverse. However, the movie gives us this misconception about the Metaverse because “the protagonist is wearing a VR headset”, she argues, despite most developments in the Metaverse currently being “developed for your desktop” according to Janine Yorio. Yorio highlighted that consumer preferences has been the reason behind this, as the way humans like to “interact with technology” is “18 inches from your face, not three inches from your face” adding that “way more people have computers than have VR headsets.” Yorio highlighted that the idea of the Metaverse being exclusively in VR is unrealistic, saying that while Ready Player One showed us that this “immersive p..

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Axie Infinity looking to ‘double-down’ on Korean market: KBW

Sky Mavis, the firm behind Play-to-Earn (P2E) heavyweight Axie Infinity is looking to “double down” in South Korea and ramp up adoption despite the regulatory hurdles. Speaking with Cointelegraph at the Korea Blockchain Week on Aug. 9 (local time), Sky Mavis co-founder and growth lead Jeffrey Zirlin stated that despite the domestic ban on P2E games still being in place, the “Korean market is one of the most important gaming markets in the world, and we have tons of players in South Korea.” Zirlin added that the company is currently looking at ways to tailor the Axie Infinity game to its cohort of Korean gamers: “I think you know, we want to double down. We want to localize for example, Koreans don't speak much English, right? So there are actually a lot of barriers to actually getting the game into the hands of Korean players.” “But a lot of our top players on the leaderboard are Korean [...] Koreans are some of the best gamers in the world,” he added. South Korea Game Rating a..

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